6 products

Custom software for Media & Entertainment

We build 6 types of software for media & entertainment — tailored to how your business actually works, not generic platforms you adapt around. Fixed quote within 48 hours — own it outright, subscribe and we host, or share revenue.

✓ 48hr response ✓ Fixed quote ✓ No credit card ✓ Three ways to engage

Related guide: Custom Software for Media & Entertainment →

Media & Entertainment professionals at work

Products we build for Media & Entertainment

Don't see what you need? We build any custom software product — just ask.

Why Media & Entertainment needs custom, not off-the-shelf

Workflow-fit, not workflow-force

Generic SaaS forces your team to adapt to someone else's idea of how media & entertainment works. Custom software adapts to you.

No per-seat tax

One-time build cost or transparent hosted plan. No surprise licence renewals as your team grows.

Your data, your servers

Self-host, our hosted infra, or hybrid — your call. No vendor lock-in, no data trapped in third-party silos.

Integrates with everything

Connects cleanly with the tools you already use — accounting, payments, comms, analytics — instead of forcing migrations.

Three ways to engage

Pick the model that fits your budget and timeline. Switch anytime.

One-time fee

Own it outright

One-time build fee. Full source code, no licensing, deploy anywhere.

Get started →
Monthly plan

Subscribe and we host

Monthly subscription, zero infrastructure headaches. We handle hosting, updates, security.

Get started →
No upfront

Revenue share

No upfront build cost. You cover only the development cost (credited back against your first invoices), plus a percentage of sales. Our success is tied to yours.

Get started →

Media and entertainment software development for small and mid-size companies

Media and entertainment software development covers the systems that create, manage, distribute and monetise content: asset libraries, publishing workflows, streaming, ad sales, subscriptions, and rights and royalties. Most off-the-shelf tools handle one of these well. Few handle how your catalogue, contracts and revenue streams actually fit together. That gap is where custom media company software earns its cost.

This page is for publishers, production companies, broadcasters, streaming startups, music and podcast networks, and event or entertainment businesses that have outgrown spreadsheets and stitched-together SaaS subscriptions. It covers what to build, what to integrate, what to watch for on compliance, and what projects typically cost.

The operational problems media businesses actually have

  • Scattered assets. Video, audio, images, scripts and artwork sit across drives, cloud folders and email, with no reliable version history or tagging.
  • Rights blind spots. Nobody can say quickly whether a clip, track or image is licensed for a given territory, platform or date range, or when the licence expires.
  • Manual royalty and revenue reporting. Finance rebuilds statements by hand each month from platform exports and contracts.
  • Disconnected monetisation. Ad bookings, subscriptions and one-off sales live in separate tools, so no one sees revenue per title or per audience.
  • Slow editorial handoffs. Approvals happen in chat threads, and publishing depends on one person remembering the steps.

Must-have modules in media industry software

CMS for entertainment: asset library, tagging and versioning

A CMS for entertainment is more than a website editor. It needs a searchable asset library, structured metadata (cast, genre, language, episode, rights window), version control, and role-based access. Our Content Management System starts from these building blocks and can be adapted to your catalogue model.

Streaming and video delivery

If you want to build a media and entertainment platform that delivers video on demand or live streams, you need transcoding, adaptive bitrate playback, DRM or tokenised access, device support, and subscription or pay-per-view logic. The Streaming Platform product covers VOD, live and subscription management as a starting point.

Advertising management

Ad-supported businesses need inventory definition, booking and scheduling, impression tracking, pacing, and invoicing. Without these, sales teams quote from spreadsheets and billing disputes follow.

Subscriptions, paywalls and memberships

Tiered access, trials, promo codes, failed-payment retries and churn analytics decide whether a subscription business is healthy. Entitlements should be tied to content, not hard-coded into pages.

Editorial workflow

A content calendar, draft-review-approve flows, scheduled publishing, and SEO fields keep editorial teams moving and give managers visibility into what is late.

Rights, licensing and royalties

This is the module most generic tools skip. You need agreements linked to assets, territory and window tracking, expiry alerts, and royalty calculations driven by actual usage or revenue. See Rights & Licensing for how we approach it.

Integrations to plan for

  • Payments and billing: Stripe-style gateways, app-store billing, invoicing and accounting packages.
  • Video infrastructure: encoding services, CDNs, players and DRM providers.
  • Ad tech: ad servers, SSPs and measurement tools.
  • Distribution: social platforms, podcast directories, OTT apps and syndication partners.
  • Analytics and CRM: audience data, email platforms and customer support tools.
  • Finance and ERP: if you are looking for an ERP for the entertainment industry, the practical route is usually a rights-and-royalty layer that feeds your existing accounting system rather than a full ERP replacement.

Custom broadcast software development: what is different

Broadcast and linear workflows add scheduling, playout lists, traffic and continuity, as-run logs, and metadata exchange with automation or playout systems. Custom broadcast software development usually makes sense for the layers around playout, such as scheduling, ad traffic, compliance logging and reporting. Replacing the playout engine itself rarely pays off for a smaller operator.

Compliance and data concerns

  • Licensing and content protection: enforce territory and window restrictions in the product, and use DRM or signed URLs for premium content.
  • Privacy: viewer and subscriber data falls under GDPR, CCPA and similar laws. Consent, data export and deletion should be designed in from the start.
  • Children's content: audiences under 13 bring extra obligations, such as COPPA in the US.
  • Accessibility and captions: captioning and accessible players are required in some jurisdictions and expected by most buyers.
  • Payment security: use a PCI-compliant processor so card data never touches your servers.
  • Royalty and residual audits: calculations need a clear audit trail so partners and guilds can verify statements.

Requirements vary by country and content type, so confirm specifics with your legal adviser.

Build vs buy: custom software or SaaS?

Buy SaaS when your needs are standard, such as a basic video host, a newsletter tool or a simple paywall. You launch in days and someone else maintains it. Build custom when your rights model, revenue splits or workflow are your competitive edge, when per-seat or per-view SaaS fees grow faster than revenue, or when you need several systems to behave as one. A common middle path is to start from a ready-to-customise product and extend it, which cuts timeline and risk compared with a blank-sheet build.

Typical cost and timeline ranges

The figures below are typical market ranges for custom builds of this kind. They are not quotes, and they exclude ongoing video delivery costs (encoding, storage, CDN), which scale with usage.

Project typeTypical market costTypical timeline
Media asset library / CMS$40,000 – $150,0003–6 months
Editorial workflow and publishing$30,000 – $100,0002–4 months
Subscription and paywall platform$30,000 – $120,0002–5 months
Ad booking and billing$50,000 – $150,0003–6 months
Rights, licensing and royalties$40,000 – $130,0003–6 months
Streaming platform (VOD/live MVP)$80,000 – $300,000+4–9 months

Costs rise with custom apps on multiple devices, DRM, live streaming at scale, and complex royalty rules. Use our quote calculator for an instant estimate based on your scope.

How to hire a media software programmer or team

If you plan to hire a media software programmer, check for hands-on experience with video pipelines, metadata models, subscription billing and rights logic, not just general web development. A single freelancer can cover a small module, but a full platform needs product, backend, front-end, QA and DevOps. That is why many companies work with a team instead.

We offer three ways to engage:

  • Own: a one-time fee, and you receive the source code.
  • Host: a monthly subscription, and we run and maintain it.
  • Revenue Share: no upfront cost, with a monthly base operational cost plus a share of revenue.

Not sure which suits you? The model selector walks through the trade-offs.

How to get started

  • List your revenue streams and content types (video, audio, articles, events) and where each is managed today.
  • Pick the one bottleneck that costs the most time or money, such as rights tracking or ad billing, and build that first.
  • Map integrations you must keep: payments, accounting, players, ad servers.
  • Get an estimate with the quote calculator, then talk to us about scope and the right engagement model.

For a deeper look at planning, read our guide: Custom Software for Media & Entertainment Companies (2026 Guide).

Media & Entertainment software: frequently asked questions

How much does media and entertainment software development cost?

Typical market ranges run from roughly $30,000 for a focused module like a paywall or editorial workflow to $300,000 or more for a full streaming platform. Scope, device coverage, DRM and live streaming drive the price most. Treat any range as indicative until a project is scoped.

Should a media company build custom software or use SaaS?

Use SaaS for standard needs like basic video hosting or newsletters. Build custom when your rights model, revenue splits or workflows are unique, or when per-user and per-view SaaS fees outgrow your revenue. Many companies start from a customisable product to reduce time and risk.

What features should a CMS for entertainment include?

A strong CMS for entertainment needs a searchable asset library, structured metadata, versioning, role-based permissions and publishing workflows. It should also link assets to rights and licensing data so you know where and until when content can be used.

How long does it take to build a media or streaming platform?

Typical timelines are 2–6 months for modules such as a CMS, subscriptions or rights tracking, and 4–9 months for a VOD or live streaming MVP. Custom apps for several devices, DRM and large-scale live events extend that.

What compliance issues affect media and entertainment software?

The main ones are content licensing and territory restrictions, privacy laws like GDPR and CCPA, children's data rules such as COPPA, caption and accessibility requirements, and payment security. Royalty calculations should also keep an audit trail. Exact obligations depend on your markets and content, so confirm with legal counsel.

Ready to build for Media & Entertainment?

Free project scope and fixed quote within 48 hours. No credit card. Just a conversation about what you actually need.

Explore other industries

View all 41 industries →